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The fact store

A measured assertion with provenance, or a replayable procedure that is known to work. The store exists because re-deriving a field offset costs a session and looking one up costs a second.

Read the method line. measured means someone observed it. Anything else means they did not. A fact recorded as measured that was not measured poisons the store, so that distinction carries the weight.

Check the scope. Every fact is filed under a key hashed from GameAssembly.dll and db.json. When the game updates, the key changes and facts under the old key describe a world that no longer exists — stale, not wrong.

What is in it

count
facts329
recipes5
provenance rows311
edges31
scopes2

Recipes

  • enter-game
  • enter-offline-raid
  • exit-raid-to-menu
  • open-settings
  • sixth-settings-tab

The full dump

The complete export is aowl-facts.txt (~640 KB, 7 headings). It is served as a download rather than rendered: as a page it would make a reader wait for the entire store to paint before the first fact appeared.

What was withheld

The published dump is scrubbed: machine-local user paths are replaced with <HOME>, and any section naming a private email address is withheld entirely. The generator refuses to emit the file at all if anything matching those patterns survives, so a partial scrub fails the build rather than shipping.

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